Saturday, May 25, 2013

Devastation: corruption of life. Rough draft.

So I came up with a game idea, it would combine post-apocalypse and high fantasy, with magic being irritated minerals like iron, stone, coal, etc. that would now cause a chain reaction with some energy and blood are used as a catalyst, causing magic. but I need help with some of the other stuff as I am no good with the important stuff but I did come up with some stuff already with the help of Quino cruz.


 two of the basic casting classes the ruination or known by the general populace ruiner the other being the corrupter. ruination being called such in my head because they cause the world to crumble and break down with their in born link to the magic stuff, corrupter being called such because of his continued use of the minerals causing his body to degenerate if over used. how they use magic will be different the ruination would be born with these irradiated materials growing inside him because his parents were corrupter or ruination themselves that used their abilities a lot.

I still have to come up with class tables and a many other things like what kind of monsters will be in it but I feel this is a good start. I am open to suggestions and ideas.

1 comment:

  1. I really like the idea of minerals being used to conduct energy. You should look into the physical/chemical properties of these materials so they can reflect their magical properties. Like copper can be used to blast lightning (since it's a good conductor), iron can be used as a magnet (or maybe even affect other creature's blood), diamonds could be used to increase one's armor (since it's so hard).

    Just one question: what caused this apocalypse? It's something to keep in mind when planning all these things. Alien invasion, atomic war, ice cap melts, zombies, robots or computers crash, global virus, religion? This is something to keep in mind as this would lead to the magical elements in your world. If it was atomic war for example, maybe the massive release of radiation caused minerals to change or mutate which is why they can be charged with energy to create these "magical" effects.

    What kind of creatures are you thinking of having in the game? Remember, it's a fusion of fantasy and post-apocalyptic so the monsters have to be a seamless blend of each.

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